Graphic designers are are visual communicators. They make use of elements such as graphics, topography to make a piece of design. In this article you’ll get to learn some principles and glossaries which are key requirements in making a design stand out.
Graphic design glossary
- Arrange: this is the movement of objects front and back in designs. The arrangement of objects shows the viewers what you’re actually portraying to them.
- Group: This is also the movement and manipulation of a collection of items in a design. Do not scatter objects haphazardly when designing.
- Align: This is how objects are lined up, put in rows and columns, placed in order to not conflict the eyes when viewing.
- Distribute: This is a tool which ensures items are spaced out equidistantly not to crowd one definite place.
- Scale: this is making objects or items bigger or smaller to fit well in the design.
- Constrain: this is scaling items up or down proportionally.
- Opacity: This is how much we can see through an image (opaque, translucent, transparent).
- Hue, saturation and lightness: It can also be the brightness, blurry and too deep an image appears.
- Crop: this is a tool to get only the point of attraction or importance of an item in the design.
PRINCIPLE OF DESIGNING
There are some principles of designing which as a designer, you must adopt in all your works.
1. Emphasis.
2. Balance and alignment.
3. Contrast.
4. Repetition.
5. Proportion.
6. Movement.
7. White space.
Going to touch on a few.
Emphasis: this includes bolding of a text.
Using specific fonts.
Significance: emphasis helps us to point out what is most important in our designing.
Contrast: You need every element of your design to be visible. Contrast is best achieved with color combination. There must be harmony. Color is a great aspect in designing.
Repetition: Repeating some elements in a design. These include fonts, font styles, colors. One element of your work shouldn’t cover the whole working space. Divide your working area and allocate it to each element